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Victory comes from completing the alloted laps first, destroying all the other racers or killing the required number of pedestrians. You have complete freedom of movement and a countdown to beat. The game mode in question is Classic Carma, a free-for-all affair that harks back to the original. Neither of these tracks is fully finished, which means that entire textures are missing, papering large chunks of the terrain in default grid patterns, while some objects simply don't exist, appearing only as blank, blue placeholder assets.
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Only one game mode is included at present, with only two tracks to play it on. This is a very early build - pre-alpha, in fact - so anyone still harbouring the notion that "early access" means "demo version" will be in for a surprise. Now available for Early Access purchase on Steam, the version of Carmageddon: Reincarnation on offer lives up the billing. What was once forbidden fruit has become a strangely cosy nostalgia brand - but while Carmageddon may no longer be guaranteed to raise tabloid ire, that doesn't mean it's stopped being deliciously transgressive fun. Today, Carmageddon's gore-soaked take on Wacky Races seems positively quaint, its squealing guitars and brattish sensibilities no more likely to topple society than Limp Bizkit is to reinvent rock music. Back in the innocent halcyon days of the 1990s, when Mortal Kombat's crudely digitised dismemberment was enough to ruffle the feathers of the great and good, a game where you were actively encouraged to roar around in armoured vehicles, murdering pedestrians with crazed abandon, was like a red rag to a morally indignant bull. It's hard to believe that Carmageddon was once the bĂȘte noire of gaming.